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PATTERN LANGUAGE (midnight moment)

2018-10-04

PATTERN LANGUAGE (midnight moment) by Peter Burr

"Pattern Language, built in a video game engine, is a rhythmic, strobing composition in richly patterned black and white. Employing cellular automata and crowd-simulation algorithms, this work envisions human life within a labyrinthine “Dirtscraper” – an inverted, underground skyscraper. Indistinct, nongendered figures in shades of grey walk through endless generative levels of lights and right angles, while others fill the screen with dots that bloom or wilt according to the classic “Game of Life” model developed by mathematician John Conway in 1970. Part of a larger project of the same name that has appeared from Kiev to Berkeley to Amsterdam, this work overtook Times Square in New York City every night in May 2018 as a part of Times Square Arts’ Midnight Moment program. Viewers were immersed in the endless labyrinth which mirrors both the pointillist quality of Times Square’s LED billboards and the patterns we ourselves trace through the megastructure environment of New York City."


Two-Step

2018-09-27

Two-Step by Something Savage

"A Collaboration Between Daniel Savage, Ambrose Yu, and Meister
Illustration and Art Direction: Daniel Savage
Produced by: Meister
Music and Sound: Ambrose Yu
Animation and Compositing: Po-Chen Chia, Benge Li, Christopher Mennuto, CJ Cook"


BARTLEBY

2018-09-27

BARTLEBY by Laura Naylor & Kristen Kee


"An unassuming Wall Street lawyer finds himself beset by a new employee, Bartleby, who refuses to work--in an ongoing act of passive refusal, he simply 'prefers not to.' A quiet, dogged battle of the wills ensues in this stop-motion reimagining of a Melville classic."


7.0

2018-09-20

7.0 by 404.zero (Alexander LETSIUS / Kristina KARPYSHEVA) [Russia]


"Audio visual installation with sound and seven spinning motorized laser mounted on rotating bars. As the bars spin, the straight-line laser beams spread into a cylinder and cone-shaped sculptures. The inclination and position of the laser changes the geometry. "


Darwin Deez- The Mess She Made

2018-09-20

The Mess She Made by Darwin Deez

"... Director- Oscar Hudson // oscarhudsonfilm.com
Producer- Aaron Z. Willson
Production Company- Bad // bad.cl
Director of Photography- Ruben Woodin-Dechamps // rwdfilm.com
Art Director- Oliver Hogan // oliverhogan.com
Editor- Oscar Hudson
Production Manager- Callum Harrison
1st Assistant Director- Aaron Z. Willson
Gaffer- Leo Oleskar
Spark- Merry Colchester
1st Assistant Camera- Spike Morris
Camera Trainee- Robin Niedojadlo
Art Department Assistant- Luke Moran-Morris
Hair & Make-up Artist- Emma Borley // emmajaneborley.co.uk
Colourist- Toby Tomkins- Cheat // cheatit.co
Runner- Reece Grant

Label- Lucky Number Music- Stephen Richards // luckynumbermusic.com
Director’s Rep- OB Management- Sam Davey & Kim Jarrett // obmanagement.co.uk

'The Mess She Made' is taken from the new 'Double Down' album ..."


Musica Universalis

2018-09-20

Musica Universalis by United Visual Artists

Sound design by Ben Kreukniet

"... During the 1st century BC, mathematician and philosopher Pythagoras discovered a series of relationships between geometry and harmonics. He identified that the pitch of a musical note is in proportion to the length of the string that produces it, and that intervals between harmonious sound frequencies form simple numerical ratios.

Musica Universalis is a spatial instrument that investigates the resonances from far away objects in our solar system. It comprises a series of kinetic, physical sculptures, each containing a spherical form and a mechanism driving a rotating light source and speaker. Light is cast through the space creating interventions and interactions with the architecture. Oscillations slowly drift in and out of harmony within each cell and across the series. Over time, white light shifts into its component frequencies of colour. ..."


Annihilation Song | Rubblebucket (Official Music Video)

2018-09-13

Soft Manipulator

2018-09-13

Soft Manipulator by Moritz Simon Geist

"A playful interactive installation where the audience experiments with rhythms, mechanics and objects. Everyday items like glasses, pots, as well as small music instruments are placed on a light plattform. Seven robotic mechanic devices can be manipulated interactively by the audience, manipulating the sound of the objects. The six robotic mechanics beat the objects, creating a constantly changing polyrhytmic web of sound and rhythm."


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