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Ätschi

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29 Results

2019-08-22

Listed in categories: interaction
Fits these moods: experimental things
Embraces these philosophies: play technology

Acqua Alta, présentation

Acqua Alta, présentation by Adrien M & Claire B

"Un projet qui se déploie en plusieurs temps : un spectacle mêlant corps et images ; un livre en pop-up à regarder en réalité augmentée ; une expérience pour casque de réalité virtuelle."

2019-04-25

DROP CITY

DROP CITY by Peter Burr

"I was there the other day. So weird wandering thru those deserted ripped-off structures that so much love & agony & labor went into building. There were ghosts behind every broken window & half-off-the-hinges door. Sad hippy ghost town with a pile of human shit deposited on the drainboard next to the sink. Too many rats packed into too small a space. I guess we'll go down & scrounge what we can." (Peter Rabbit on Drop City)

By Peter Burr
Music by John Also Bennett
Music: JAB - "Menu Music For Video Game" from the album Erg Herbe (Shelter Press, 2019)
Technical Direction and Artistic Collaboration by Mark Fingerhut
Technical Work and Artistic Collaboration by Oren Shoham

Contexts, viewpoints, visual axes
and changes of perspective

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2019-02-28

Listed in categories: public space others
Embraces these philosophies: curiosity perspectives play

Gravity-defying art installation with giant mirror

#Dalstonhouse by Leandro Erlich - Gravity-defying art installation with giant mirror

2019-01-24

mayer+empl . B-S . interactive audiovisual sculpture

mayer+empl . B-S . interactive audiovisual sculpture

B-S_160406
interactive audiovisual sculpture
B-Seite | Festival für visuelle Kunst und Jetztkultur | Mannheim | März 2016
mayer+empl project 2016_069

2018-09-27

Listed in categories: audiovisual
Used technologies: drawing graphic video animation
Fits these moods: colors dynamic things
Embraces these philosophies: aesthetics art creativity deconstruction morphing play

Two-Step

Two-Step by Something Savage

"A Collaboration Between Daniel Savage, Ambrose Yu, and Meister
Illustration and Art Direction: Daniel Savage
Produced by: Meister
Music and Sound: Ambrose Yu
Animation and Compositing: Po-Chen Chia, Benge Li, Christopher Mennuto, CJ Cook"

2018-08-30

Netykavka #1 - interactive installation

Netykavka #1 - interactive installation
by INITI.org

"The minimalistic interactive installation is inspired by the avantgard artist Anthony McCall and his pieces of "solid lights". It is a remake of one of his "light sculptures" with the added ability to respond to touch."

NETYKAVKY:
#1 vimeo.com/72222918
#2 vimeo.com/189525475
#3 vimeo.com/189526027

Author: Dan Gregor

2018-08-23

Listed in categories: interaction audiovisual
Fits these moods: action for kids joyful light people young
Embraces these philosophies: curiosity magic play technology

We the Curious - interactive installation

We the Curious - interactive installation
by Dalziel & Pow

"We designed an engaging interactive installation for At-Bristol Science Centre, as part of the educational charity’s major relaunch as We The Curious.

Encouraging curiosity and exploration, the ground floor installation unlocks the stories of iconic Bristolian places, people and objects in a ‘Choose Your Own Adventure’ format. The hand-drawn illustrations respond to a visitor’s touch, triggering a variety of animations and sounds."

2018-08-23

Avatar’s Riot

Avatar’s Riot by AADN

- Pierre Amoudruz, directeur artistique
- Jeanne Drouet, anthropologue
- David Guerra, musicien
- Charlie Moine, scénographe
- 113 participants !

Contexts, viewpoints, visual axes
and changes of perspective

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Contexts, viewpoints, visual axes, and changes of perspective

On PolymorphArt.net, you will find hundreds of hand-picked multi-genre art projects in between art, digital art and philosophy. Discover contemporary developments in art that take place within the framework of the ongoing digital transformation of our society, but which are only very rarely seen in the mainstream media.

PolymorphArt.net is about contexts, viewpoints, visual axes, and changes of perspective. Depending on the context, your perspective on the specific art project will change. Along the way you can find, coincidentally or serendipitously, other projects that correspond to the chosen artistic, technical, mood, or philosophy-related context you’ve chosen.

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