"Finding our identity amongst the barrage of incoming ideas is a difficult thing. Family, religion, nationality, friends, press, politics, socials, what’s right, wrong, acceptable, reprehensible, cool or not, so many things trying to make us think and behave in a certain way. And often at odds with each other, with us left in the middle of it, trying to figure out who WE are.....
Eugene Pylinsky created a great visual rendering of the idea in parallel, with a digital self bombarded by news, ideals and value judgements in an intense glitching format fitting for the track. It’s been one of my live show highlights because of the intensity Eugene has created visually, and hopefully will make for a nice music video too.
- Max Cooper"
"... The idea of the video is 'Identity'. All of us come under the influence of informational environment around us. It impacts us, shapes us and opens up our personality. We both find and lose ourselves in it.
I was trying to find balance between web and live versions of the video. That’s why I decided to generate strong graphics, like barcode and qr code, in my compositions, with characters melting and disappearing in it. I paid much attention to synchronize the music with graphics to deliver intensity, atmosphere.
Big thanks to Max Cooper who entrust me to create video for his music track 'Identity', and to my friend Roman Scrypchenko for helping me with direction....
- Eugene Pylinsky (Pylik) - Director"
Visit Max Cooper - Identity - Official Video by Pylik
"Hype Cycle is a series of futurist films exploring human-machine collaboration, combining performance and emerging technologies."
Creative Director: Matt Pyke, Mike Hughes
Animation: Joe Street
Sound Designer: Simon Pyke, Freefarm
Senior Producer: Greg Povey
Motion Capture: Nick Dulake, Ursula Ankeny (Sheffield Hallam University)
Dancer: Tamar Draper
Choreographer: TC Howard
Visit Hype Cycle: Smart Matter
Listed in category: Body
"... Inspired by the natural phenomenon of the tides, the multimedia environment offers a sensory experience poetic, playful and aesthetic principles of the rise and fall of sea levels. ..."
Visit FLOW | Representing Nature through waves of real time data.
"Pattern Language, built in a video game engine, is a rhythmic, strobing composition in richly patterned black and white. Employing cellular automata and crowd-simulation algorithms, this work envisions human life within a labyrinthine “Dirtscraper” – an inverted, underground skyscraper. Indistinct, nongendered figures in shades of grey walk through endless generative levels of lights and right angles, while others fill the screen with dots that bloom or wilt according to the classic “Game of Life” model developed by mathematician John Conway in 1970. Part of a larger project of the same name that has appeared from Kiev to Berkeley to Amsterdam, this work overtook Times Square in New York City every night in May 2018 as a part of Times Square Arts’ Midnight Moment program. Viewers were immersed in the endless labyrinth which mirrors both the pointillist quality of Times Square’s LED billboards and the patterns we ourselves trace through the megastructure environment of New York City."
Visit PATTERN LANGUAGE (midnight moment)
Listed in category: Public Space
"A short CG [computer graphics] film featuring the Palissade collection designed by
Ronan and Erwan Bouroullec.
Following the collection throughout a day inside an imaginary space as they are brought to life by light and shadow."
Music and Sound Design Hector Ruiz
Visit Playing In The Shadows
Listed in category: Audiovisual
Music: John Williams playing Agustin Barrios - La Catedral
"Beginning from a deep journey into the creative process and using new tools as a means of experimentation, we've created a video art about nature and its inexhaustible source of inspiration."
Visit NATURAL PROCESS
Listed in category: Audiovisual