Art Quotes
43 Results
Impulse [Martin Messier]
mayer+empl . B-S . interactive audiovisual sculpture
Listed in category: Interaction Audiovisual
2019-01-24
mayer+empl . B-S . interactive audiovisual sculpture
B-S_160406
interactive audiovisual sculpture
B-Seite | Festival für visuelle Kunst und Jetztkultur | Mannheim | März 2016
mayer+empl project 2016_069
Visit mayer+empl . B-S . interactive audiovisual sculpture
B-S_160406
interactive audiovisual sculpture
B-Seite | Festival für visuelle Kunst und Jetztkultur | Mannheim | März 2016
mayer+empl project 2016_069
Visit mayer+empl . B-S . interactive audiovisual sculpture
Listed in category: Interaction Audiovisual
Fashion Visuals with 3D Scanned Models
Listed in category: Audiovisual Body
2018-12-13
Fashion Visuals with 3D Scanned Models by Tobias Gremmler
"Fabric and skin is translated into a digital mesh that acts like a dynamic membrane between body and the surrounding space. Like fashion, it constructs/deconstructs identity and becomes a media that propagates information in form of textures, patterns and shapes. The work visualizes this underlying forces in forms of threads weaving together and tearing apart fragments of cloth and skin. Exhibited as scenographic media installation at Osage Gallery during HK|Runway."
Visit Fashion Visuals with 3D Scanned Models
"Fabric and skin is translated into a digital mesh that acts like a dynamic membrane between body and the surrounding space. Like fashion, it constructs/deconstructs identity and becomes a media that propagates information in form of textures, patterns and shapes. The work visualizes this underlying forces in forms of threads weaving together and tearing apart fragments of cloth and skin. Exhibited as scenographic media installation at Osage Gallery during HK|Runway."
Visit Fashion Visuals with 3D Scanned Models
Listed in category: Audiovisual Body
ESTRUTURA - SILO AUTO
Listed in category: Audiovisual
Philosophy: technology transformation
2018-12-13
ESTRUTURA - SILO AUTO by OPENFIELD Creativelab
"“Estrutura” is a light and sound installation that explores the structure, the skeletton and other physical features of Silo-Auto (an expectant brutalist iconic building in Porto/Portugal). The installation sound was composed collaboratively by participants in three sound-capture workshops that took place previously in the same building."
Visit ESTRUTURA - SILO AUTO
"“Estrutura” is a light and sound installation that explores the structure, the skeletton and other physical features of Silo-Auto (an expectant brutalist iconic building in Porto/Portugal). The installation sound was composed collaboratively by participants in three sound-capture workshops that took place previously in the same building."
Visit ESTRUTURA - SILO AUTO
Listed in category: Audiovisual
Screenless projection experiments
Listed in category: Interaction Audiovisual
2018-11-29
Screenless projection experiments
by Joanie Lemercier
"Music: U12, excerpt from Terminus Drift
by Joshua Sabin - Subtext recordings
This is NOT a hologram !
joanielemercier.com/no-logram/"
Visit Screenless projection experiments
by Joanie Lemercier
"Music: U12, excerpt from Terminus Drift
by Joshua Sabin - Subtext recordings
This is NOT a hologram !
joanielemercier.com/no-logram/"
Visit Screenless projection experiments
Listed in category: Interaction Audiovisual
FLOW | Representing Nature through waves of real time data.
Listed in category: Interaction Audiovisual
2018-11-29
FLOW | Representing Nature through waves of real time data.
by MAOTIK
"... Inspired by the natural phenomenon of the tides, the multimedia environment offers a sensory experience poetic, playful and aesthetic principles of the rise and fall of sea levels. ..."
Visit FLOW | Representing Nature through waves of real time data.
by MAOTIK
"... Inspired by the natural phenomenon of the tides, the multimedia environment offers a sensory experience poetic, playful and aesthetic principles of the rise and fall of sea levels. ..."
Visit FLOW | Representing Nature through waves of real time data.
Listed in category: Interaction Audiovisual
Hovver - Liminal Scope
Listed in category: Audiovisual
2018-10-25
Hovver - Liminal Scope
by Chris Lunney and Katherine Brice
"Liminal Scope is an immersive light and sound installation, in which three rings frame the transit of light through space. The audiovisual score enmeshes harmonic frequencies, rhythmic motion, and gradients of color, orchestrating a narrative which navigates tension and release.
Our form of reality is mutually constructed by our perceptions along with their limitations. The installation's rings form an aperture that focuses and reveals a spatial quality of light, which usually remains unseen. Liminal Scope is a meditation on these perceptual limitations as they relate to our shared and individual perspectives on reality."
Visit Hovver - Liminal Scope
by Chris Lunney and Katherine Brice
"Liminal Scope is an immersive light and sound installation, in which three rings frame the transit of light through space. The audiovisual score enmeshes harmonic frequencies, rhythmic motion, and gradients of color, orchestrating a narrative which navigates tension and release.
Our form of reality is mutually constructed by our perceptions along with their limitations. The installation's rings form an aperture that focuses and reveals a spatial quality of light, which usually remains unseen. Liminal Scope is a meditation on these perceptual limitations as they relate to our shared and individual perspectives on reality."
Visit Hovver - Liminal Scope
Listed in category: Audiovisual
PATTERN LANGUAGE (midnight moment)
Listed in category: Public Space
2018-10-04
PATTERN LANGUAGE (midnight moment) by Peter Burr
"Pattern Language, built in a video game engine, is a rhythmic, strobing composition in richly patterned black and white. Employing cellular automata and crowd-simulation algorithms, this work envisions human life within a labyrinthine “Dirtscraper” – an inverted, underground skyscraper. Indistinct, nongendered figures in shades of grey walk through endless generative levels of lights and right angles, while others fill the screen with dots that bloom or wilt according to the classic “Game of Life” model developed by mathematician John Conway in 1970. Part of a larger project of the same name that has appeared from Kiev to Berkeley to Amsterdam, this work overtook Times Square in New York City every night in May 2018 as a part of Times Square Arts’ Midnight Moment program. Viewers were immersed in the endless labyrinth which mirrors both the pointillist quality of Times Square’s LED billboards and the patterns we ourselves trace through the megastructure environment of New York City."
Visit PATTERN LANGUAGE (midnight moment)
"Pattern Language, built in a video game engine, is a rhythmic, strobing composition in richly patterned black and white. Employing cellular automata and crowd-simulation algorithms, this work envisions human life within a labyrinthine “Dirtscraper” – an inverted, underground skyscraper. Indistinct, nongendered figures in shades of grey walk through endless generative levels of lights and right angles, while others fill the screen with dots that bloom or wilt according to the classic “Game of Life” model developed by mathematician John Conway in 1970. Part of a larger project of the same name that has appeared from Kiev to Berkeley to Amsterdam, this work overtook Times Square in New York City every night in May 2018 as a part of Times Square Arts’ Midnight Moment program. Viewers were immersed in the endless labyrinth which mirrors both the pointillist quality of Times Square’s LED billboards and the patterns we ourselves trace through the megastructure environment of New York City."
Visit PATTERN LANGUAGE (midnight moment)
Listed in category: Public Space