Architecture

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Projects filtered by tag "Architecture". Click on any other tag button to switch the context, this project is currently in.

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Vienna Hit

2021-10-20

Vienna Hit by Anna Vasof


THE FACADE

2021-08-26

THE FACADE by Jan Kamensky

More infos:
https://www.patreon.com/jankamensky


WEAKNESS OF THE FLESH

2021-06-09

WEAKNESS OF THE FLESH

"Concrete, when dry, cemented and stuck. The body, delicate. When the mind is pushed, the potential of the defense system is revealed. Blank canvases and raw environments. The complexities of human nature exposed. Depth of understanding to the natural course. Society's normality can’t enslave us. The mind pushes to the body. The mind pushes towards the weak flesh. A rebound effect that continues. This is a universal temptation that repeats through time."

Filmed in Los Angeles, USA
Directors: Kevin McGloughlin + Jacob Jonas
Choreographer: Jacob Jonas
Featuring: Emma Rosenzweig-Bock
Music & Sound Design: Max Cooper
Vocal: Samad Khan
Cinematographer & Color: Shaun Boyte
Animation & Edit: Kevin McGloughlin
Assistant Editor: Joy Isabella Brown

PRODUCED BY:
Jacob Jonas The Company
Executive Producer/Creative Director: Jacob Jonas
Producers: Jill Wilson, Emma Rosenzweig-Bock, Mathieu Wothke
Associate Producers: Joy Isabella Brown, Francisco Cruz, Steve Hackman, Emily Kikta, Rubberlegz, Anibal Sandoval, Mike Tyus, Peter Walker

  • Listed in categories: body

PARALLAX

2019-08-29

PARALLAX (A Sony RX0 Film)
by Philip Edsel


"Photographer and director Philip Edsel was commissioned by Sony to create a motion piece that put their all-new RX0 camera through it’s paces. "


Gravity-defying art installation with giant mirror

2019-02-28

#Dalstonhouse by Leandro Erlich - Gravity-defying art installation with giant mirror


ESTRUTURA - SILO AUTO

2018-12-13

ESTRUTURA - SILO AUTO by OPENFIELD Creativelab

"“Estrutura” is a light and sound installation that explores the structure, the skeletton and other physical features of Silo-Auto (an expectant brutalist iconic building in Porto/Portugal). The installation sound was composed collaboratively by participants in three sound-capture workshops that took place previously in the same building."


PATTERN LANGUAGE (midnight moment)

2018-10-04

PATTERN LANGUAGE (midnight moment) by Peter Burr

"Pattern Language, built in a video game engine, is a rhythmic, strobing composition in richly patterned black and white. Employing cellular automata and crowd-simulation algorithms, this work envisions human life within a labyrinthine “Dirtscraper” – an inverted, underground skyscraper. Indistinct, nongendered figures in shades of grey walk through endless generative levels of lights and right angles, while others fill the screen with dots that bloom or wilt according to the classic “Game of Life” model developed by mathematician John Conway in 1970. Part of a larger project of the same name that has appeared from Kiev to Berkeley to Amsterdam, this work overtook Times Square in New York City every night in May 2018 as a part of Times Square Arts’ Midnight Moment program. Viewers were immersed in the endless labyrinth which mirrors both the pointillist quality of Times Square’s LED billboards and the patterns we ourselves trace through the megastructure environment of New York City."


Playing In The Shadows

2018-07-26

Playing In The Shadows by Dan Hoopert


"A short CG [computer graphics] film featuring the Palissade collection designed by
Ronan and Erwan Bouroullec.

Following the collection throughout a day inside an imaginary space as they are brought to life by light and shadow."

Music and Sound Design Hector Ruiz


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