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Projects filtered by tag 'play'. Click on any other tag button to switch the context, this project is currently in.
Listed in categories: Interaction
Screenshot of this art installation lets you poke, inflate, or add a disco ball to famous paintings
Copyright: designboom

this art installation lets you poke, inflate, or add a disco ball to famous paintings by designboom

"neil mendoza is an artist exploring themes of the absurd, the humorous, the futile and the surreal. his work combines sculpture, electronics and software to bring inanimate objects and spaces to life."

Listed in categories: Interaction

Rules Of Play

By Merlin Flügel

Listed in categories: Narration
Fits theses moodes: SoundsSurrealPoeticPink
Embraceds these philosophies: QuestionsSocietyLogicRulesPlayOddity
Screenshot of Rules Of Play
Copyright: Merlin Flügel

Rules Of Play by Merlin Flügel

"A group of tired playground visitors meet at night for a last contest."

Story, Direction and Animation by Merlin Flügel
Sound Design – Jonatan Schwenk

Listed in categories: Narration

Acqua Alta, présentation

By Adrien M & Claire B

Listed in categories: Interaction
Fits theses moodes: ExperimentalThings
Embraceds these philosophies: PlayTechnology
Screenshot of Acqua Alta, présentation
Copyright: Adrien M & Claire B

Acqua Alta, présentation by Adrien M & Claire B

"Un projet qui se déploie en plusieurs temps : un spectacle mêlant corps et images ; un livre en pop-up à regarder en réalité augmentée ; une expérience pour casque de réalité virtuelle."

Listed in categories: Interaction


By Peter Burr

Listed in categories: Audiovisual
Fits theses moodes: PeopleCityPopColorsMinimal
Screenshot of DROP CITY
Copyright: Peter Burr

DROP CITY by Peter Burr

"I was there the other day. So weird wandering thru those deserted ripped-off structures that so much love & agony & labor went into building. There were ghosts behind every broken window & half-off-the-hinges door. Sad hippy ghost town with a pile of human shit deposited on the drainboard next to the sink. Too many rats packed into too small a space. I guess we'll go down & scrounge what we can." (Peter Rabbit on Drop City)

By Peter Burr
Music by John Also Bennett
Music: JAB - "Menu Music For Video Game" from the album Erg Herbe (Shelter Press, 2019)
Technical Direction and Artistic Collaboration by Mark Fingerhut
Technical Work and Artistic Collaboration by Oren Shoham

Listed in categories: Audiovisual
Listed in categories: Public SpaceOthers
Embraceds these philosophies: CuriosityPerspectivesPlay
Screenshot of Gravity-defying art installation with giant mirror
Copyright: ShowTex

#Dalstonhouse by Leandro Erlich - Gravity-defying art installation with giant mirror

Listed in categories: Public SpaceOthers


By Something Savage

Listed in categories: Audiovisual
Used technologies: Video AnimationDrawingGraphic
Fits theses moodes: DynamicColorsThings
Screenshot of Two-Step
Copyright: Something Savage

Two-Step by Something Savage

"A Collaboration Between Daniel Savage, Ambrose Yu, and Meister
Illustration and Art Direction: Daniel Savage
Produced by: Meister
Music and Sound: Ambrose Yu
Animation and Compositing: Po-Chen Chia, Benge Li, Christopher Mennuto, CJ Cook"

Listed in categories: Audiovisual