SPACES ALIVE #mecanica
by KOTKI visuals
Nothing happens VR installation
Michelle & Uri Kranot
An interactive architectural mapping.
Fete des Lumieres / Lyon / France / 2010
As We Are by Matthew Mohr 2017
"“As We Are” is a fourteen-foot, 3-D universal human head made from ribbons of ultra-bright, LED screens. In the back of the neck is a photo booth capable of taking 3D pictures. Once a visitor has their picture taken, they step out of the booth and their head is displayed on the giant head.
The sculpture addresses the relationship between self and representation of self, asking the subject of the portrait to reconsider presence through magnification. It is intended to provide amusement and evoke larger discussions around the phenomena of social media, diversity, and the power dynamic of public art ...."
The Future of Music360
by Greg Barth
Enter the world of Carré Bleu, an artist and composer who is shaping the music of tomorrow by creating gravity and time defying human instruments.
in this surreal pop mockumentary, Carré Bleu opens up about his exclusive music production methods.
© Copyright Hello play! 2016
LUMES Light-emitting wood at Cabrini Hospital Malvern by ENESS
"Meet LUMES, the wall that greets you with a moment of happiness at Cabrini Hospital Malvern. ...
Read more - eness.com/cabrini"
Mixed Reality - THEORIZ - RnD test 002
"Second test of our currently in research and development technology for audiovisual production, using in house tracking system (Augmenta) and Vive VR tracking technologies with real time video and projection mapping in space."
Little Magic Stories by Chris O'Shea
"This installation aims to encourage children to use their creativity to bring stories to life. It helps to improve their confidence in self expression and develops literacy and speaking skills. The installation allows them to create a performance from within their imagination, on stage, in front of an audience of family and friends.
The use of technology literally brings their drawings to life on stage, allowing them to interact and respond to their creations in real time. By using a holographic projection film; sets, characters and objects appear to float on stage alongside the performers. A camera and custom software track the performers, allowing the scene to react in a playful & more dynamic way.
For children who show disinterest in writing stories and drawing, but love to play video games, this project hopes to inspire them to participate, creating their own immersive worlds that they can be proud to express their own creations through."